Aug 022011
 

It’s nothing  fancy but as I haven’t updated my page since ages I thought I’d share this.

Just tried a recent revision of the BMesh branch – the new polygon mesh system for blender which finally supports NGONS !!

It is still very buggy that’s why I’m happy to show this piece of work which was created in something inbetween 1 and 2 hours from a cube without a single crash!

bmesh

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